Review Roundup: Final Fantasy XV
The TL:DR
After 10 years worth of previews, trailers, and iterations, Square Enix has delivered a proper Final Fantasy Sequel with western influence written all over it. Reviews peg the game on the higher end between good and great, and it seems that how you feel about the game will largely depend on your opinion of the main cast of characters. Traditionalists may either find it all refreshing, or too big a change. Pixels Weekly will be picking up a copy to share more thoughts on our podcast.
P.S. Please forgive Sony and Square Enix choice of music with this trailer. Seems at odds with the series if you ask me.
Gamespot - 8.0
Gamespot gave FFXV a strong score, with a review that goes in depth into different mechanics and the smaller details of combat and character management. Peter Brown also cites the excitement that begins once the main story ends. Though he feels the story and characters are the most shallow we've seen in a Final Fantasy to date.
Polygon - 9.0
Philip Koller of Polygon talks about how side missions make up the bulk of the game's content, and the main cast of characters resonated with him more than others, citing the game's attention to detail in it's design and execution elevating what would otherwise be a shallow romp.
IGN - 8.2
Vince Ingenito was charmed by the protagonist and his mates, and mentions the emphasis on melee combat above all else even with magic and summons still in the game. It seems though, that he had some of the same problems other did with the game's somewhat finicky camera that can effect combat, especially in an hours long segment near the end of the game.
Kotaku - Mostly Positive
Jason Shreier weighs in, on the game's "warts and wrinkles" in typical Kotaku fashion with a detailed review that is filled with anecdotes about his time with the game. He calls the game beautiful, highlights the game's sense of humor and awareness of it's characters, and is frank about the technical issues and story telling problems with FFXV. Here he is talking about how the game has a tonal shift about half way though the story.
Eurogamer - Mostly Critical
Eurogamer's review is less enamored with what other thought the game did well. Calling combat a "pleasant surprise" and the plot "bafflingly bad" saying the plot relies too much on the direct to video film the company released with a whopping 13% on rotten tomatoes. Noting that they otherwise wouldn't recommend the game to the franchise fans who value story, but the scale, side quests are just so darn good.